PERSONAL EXPERIMENT / SPRING → FALL 2026

Audio Recorder

Audio Recorder

Audio Recorder

AI-generated physical product concept for the audio recorder

AN ACCIDENTAL AUDIO RECORDER

This didn’t start with a brief to build an audio recorder. It started with a button, a little time between student projects, and a curiosity about making something on a screen feel like a physical object.

Across two semesters of my UI/UX class at Utah Valley University, a Figma exercise inspired by the Teenage Engineering OP-1 became a working tool with Codex.

Try the recorder

01 / it started with a button

01 / it started with a button

spring 2026 / figma / utah valley university

A TACTILE FIGMA EXERCISE

During the Spring 2026 semester, I played with the file while my UI/UX students at Utah Valley University worked on their own projects. The Teenage Engineering OP-1 was my visual reference, but the exercise was simply to create a tactile, physical-like tool in Figma.

I started by recreating a button. Once it felt right, I duplicated it for record, play, and stop. I also made it responsive so the same button could stretch to fill a space and become the larger pill-shaped control at the bottom.

The functional audio recorder website displayed on an iPhone
Audio recorder interface design in Figma on a MacBook

THE RECORDER REVEALED ITSELF

From the buttons, I moved on to the speaker element, then built the housing to round out the object. There wasn’t a product plan guiding those pieces—one detail simply led to the next.

Only when I stepped back and looked at what I’d put together did I realize it had the pieces of an audio recorder. The idea emerged from the making, rather than the other way around.

Outlined view of the audio recorder design in Figma

02 / a second life with codex

02 / a second life with codex

fall 2026 / from figma to a working tool

REDISCOVERING THE FILE

This fall, while another group of students worked on their projects, I came across the Figma file again. This time, I wondered whether I could make it work—not just look like something that might.

I iterated on the design just a little bit, thinking about how the large pill button might function within the tool, and then brought the design into Codex and used it to turn the interface into a functional audio recorder. It saves recordings, transcribes them, and lets you add voice effects just for fun. That was the moment the design exercise became a real experiment.

The functional audio recorder website displayed on an iPhone
The functional audio recorder website displayed on a MacBook

01 / capture

record + save

record + save

02 / convert

voice to text

voice to text

03 / play

voice effects

voice effects

a tactile interface, now working in the browser / desktop + mobile

03 / IMAGINING THE HARDWARE

With a working recorder in the browser, I took the idea one step further: imagining it as an actual physical product. I used ChatGPT to generate hypothetical product photography, bringing the original tactile Figma exercise full circle.

The hardware is imagined. The audio recorder is real.

AI-generated cinematic close-up of the imagined recorder
AI-generated warm-lit close-up of the imagined recorder
AI-generated close-up of the recorder’s three-button controls

IMAGINED HARDWARE / AI-GENERATED PRODUCT PHOTOGRAPHY

A SMALL EXERCISE, AN UNEXPECTED TOOL

What I like about this experiment is that the idea didn’t come first. A button became a set of controls, the controls became an object, and a semester later that object became something I could actually use.

It’s a reminder to leave room for play in the design process—and to revisit the things that didn’t have a clear purpose when I made them.

Try the recorder

Happily living in the great
Silicon Slopes of Utah

Dakota Corbin

Happily living in the great
Silicon Slopes of Utah

Dakota Corbin

Happily living in the great
Silicon Slopes of Utah

Dakota Corbin